#include "StdAfx.h"
#include "xOpenColladaFilePlug.h"
#include "xEngineWrite.h"


namespace XE	
{

	xOpenColladaFilePlug::xOpenColladaFilePlug(void)
	{
			m_ExtendNameList.push_back("dae");
	}

	xOpenColladaFilePlug::~xOpenColladaFilePlug(void)
	{
	}

	bool  xOpenColladaFilePlug::SaveFile(const xString& filename)
	{
		return true;
	}

	bool xOpenColladaFilePlug::LoadFile(const xString& name,xSceneManager* pSceneManager)
	{
		xEngineWrite write(name.c_str(),pSceneManager);
		return  write.write();
	}



}